Added a confirmation window when adding items that are not supposed to be cosmetics to the wardrobe.
Using the 'Use Item' from the item-context menu will now ask confirmation in case it will cause an item to become soul-bound after equipping.
Added a confirmation when upgrading items that they will become soul-bound after the upgrade.
Updated the logic for Kill Streak messages in CTF/TDM.
Players will now only receive notifications about their own kill streak progress and if they shut down another player's kill streak.
Additionally, added more feedback upon killing a player/getting killed.
Moved most of the messages to text (smaller messages at the bottom of the screen) instead of caption (bigger messages at the top of the screen).
Updated the drop rate for Jewellery Pieces in the Savage Wilds.
Increased the drop rate of Ring/Earring.
Lowered the drop rate of Necklace.
The overall chance of dropping a Jewellery Piece remains the same. The chance of obtaining a Ring/Earring is now higher than a Necklace due to requiring 2 of them.
World Bosses' status on the map will now be shown as "Waiting" instead of "Alive" if another World Boss if the same group is alive.
Updated the name of "Random Option Re-Roll" to "Scroll of Rarity Re-Roll", as well as their description.
Updated the rewards granted for completing the "Shade's Realm" dungeon.
Due to us underestimating the dedication of our playerbase, we are increasing the penya cost of upgrading endgame equipment slighly for the following:
Catacombs Armor Pieces (+6, +7, +8)
Ancient Weapons (+6, +7, +8)
The "Chat Room" window will no longer automatically open when browsing a vendor. You can open it by clicking the "Chat" button of the vendor instead.
Updated the 'Defeat Meteonyker' quest (not the world boss) to show a more accurate location of where to find him (it now points to the entrance of Volkane Dungeon, where he is).
We have reset the Weekly Missions for this week in order to allow players to get more completion for their Adventurer's Log due to high demand.
Starting next month, Weekly Missions will always reset together with the Adventurer's Log on the 1st of the month.
Balance Changes
Reduced the movement speed of Lord Clockworks Alpha and the bosses in The Depths.
Bug Fixes
The Quest Display window will no longer randomly appear when hovered if no quests are checked.
Corrected an issue making it so The Depths couldn't be entered.
Corrected an issue causing "Random Option Re-Roll" to not give higher ATK rolls than 15.
The "Dungeon Failed!" message should now properly only show for the current instance.
Corrected an issue where some hats would not display properly when used through the wardrobe, such as Fury Ghost Hat.
Potentially fixed an issue causing World Boss HP Scaling to not function as intended.
Fixed an issue causing players who crashed shortly before a World Boss's death to not receive rewards.
The game client should no longer close when the player Alt+F4s a different window.
Potentially applied a fix for the passive buffs having a certain delay before being re-applied in PvP areas, after dying.
Corrected an issue where the item "Vicious Warstrider" was soul-linked.
Corrected an issue where the item "Omega Champion's Cloak" was soul-linked.
Corrected an issue where the items from the "Omega Champion" Set were soul-link.
Pressing "Save" in the options should now correctly save the options for the current session, even if the game does not have writing permissions in the folder it is in.
Reminder to those who would like their options to properly save between sessions to please place your game folder somewhere where it has writing permissions.
Corrected several issues causing heavy FPS drops in some cases, mostly in highly-populated areas.
Corrected an issue causing SFXes to stop showing in some cases, even with most SFX hidden.
Fixed the descriptions of some Profession Quests to make it more obvious what you have to mine/chop.
Fixed a bug where the Elemental Quiver interaction to increase Volley's damage on burning targets was not working.
Updated the Molten Core no-move areas and golem spawns to prevent them from getting stuck.
Fixed an issue with the upgrading recipes for the Catacombs set. They will now use the correct item (Magical Orb of Darkness).
Fixed the "Final Task from the Priest" quest, you actually have to kill the giant now.
Fixed a profession tree being stuck in a real tree.
Fixed the position of the 'leave' teleport in the Volkane Dungeon, you now appear in front of the entrance in Madrigal.
Item Shop
Added the following missing cosmetics items to the item shop: