Patch Notes
Version 2.4.3
14 April 2024
General Changes
- The server-sided projectile code has received some updates, reducing its impact on server performance at larger scales.
- The auto-loot system has received some optimizations to boost server performance.
- Several unused legacy features affecting character behaviour have been removed to boost server performance.
- Further optimized the performance of post-processing effects.
- It is no longer possible for players to be pushed while casting special skills, such as ultimates; assuming they have a casting time.
- The default value for some of the graphics settings has been lowered from "High" to "Normal".
- Further reduced latency of packets by updating server tick rate in several places.
Bug Fixes
- Corrected an issue causing certain projectiles to not have the correct angle applied.
- Corrected an issue causing the listed dungeons in the Dungeon Finder window to be sometimes duplicated.
- Corrected an interaction where Cooldown Reduction would create an incorrect cooldown, shown on the tooltip of skills with no cooldown.
- Corrected an issue where the Attack Rate for the Twilight, Geniun, and Elder Sets was incorrectly set to flat Attack.<
- Corrected an issue where certain Message Boxes were no longer showing any text.
- Corrected an issue where the Pet Display setting was not working as intended.
- Potentially corrected an issue where auto-running would somewhat randomly stop.
- Corrected the description of the Psykeeper skill Affliction.
- Corrected an issue where Pets would show the quest indicator next to their name if defeating their Giant counterpart was required for a quest.
- Corrected an issue where dying during flight would crash the game.
- The game client will now properly create the UserData directory if it does not exist, allowing it to properly save settings.