Patch Notes Version 2.4.3

14 April 2024


General Changes

  • The server-sided projectile code has received some updates, reducing its impact on server performance at larger scales.
  • The auto-loot system has received some optimizations to boost server performance.
  • Several unused legacy features affecting character behaviour have been removed to boost server performance.
  • Further optimized the performance of post-processing effects.
  • It is no longer possible for players to be pushed while casting special skills, such as ultimates; assuming they have a casting time.
  • The default value for some of the graphics settings has been lowered from "High" to "Normal".
  • Further reduced latency of packets by updating server tick rate in several places.

Bug Fixes

  • Corrected an issue causing certain projectiles to not have the correct angle applied.
  • Corrected an issue causing the listed dungeons in the Dungeon Finder window to be sometimes duplicated.
  • Corrected an interaction where Cooldown Reduction would create an incorrect cooldown, shown on the tooltip of skills with no cooldown.
  • Corrected an issue where the Attack Rate for the Twilight, Geniun, and Elder Sets was incorrectly set to flat Attack.<
  • Corrected an issue where certain Message Boxes were no longer showing any text.
  • Corrected an issue where the Pet Display setting was not working as intended.
  • Potentially corrected an issue where auto-running would somewhat randomly stop.
  • Corrected the description of the Psykeeper skill Affliction.
  • Corrected an issue where Pets would show the quest indicator next to their name if defeating their Giant counterpart was required for a quest.
  • Corrected an issue where dying during flight would crash the game.
  • The game client will now properly create the UserData directory if it does not exist, allowing it to properly save settings.