A search bar has been added to the Wardrobe Window.
Improved the usability of non-readonly dropdowns, which will now require clicking on the arrow to show the dropdown, instead of anywhere in the text field.
The Wardrobe now allows for saving of Outfits, enabling players to quickly switch between different saved Outfits without looking for the items.
Please note this feature is only client-sided. As such, saved Outfits will not carry over when account sharing (the applied outfit will remain).
It is now possible to use Armor Pieces with the Wardrobe. No class restrictions apply.
The position of the target bar will now be saved.
The /SetSettingValue (/ssv) command has been added, allowing players to directly set the value of a Game Setting field via chat command, or chat macro bound to taskbar.
This command takes two parameters: the shortage of the setting, and its new value. For example:
/SetSettingValue {"itemEffectOthers":0}
/ssv {"characterDisplay":3}
/ssv {"characterDisplay":3, "itemEffectOthers":0}
Please note the shortage of each setting field can be viewed by hovering their name in the Game Settings window.
A scoreboard window will now appear at the end of Guild Siege and Mini-Games.
The Dungeon Leaderboards will now be sorted in the same way the Dungeon Finder is.
The contents of Vendors will now be saved for the session when they are closed, allowing the player to easily edit them.
It is now possible to release Pets in order to gain Pet Food.
This action can be done by right-clicking them in the Inventory Window and selecting "Release".
The amount of Pet Food gained increases with the rarity and level of the Pet.
The drop rate of Berries has been increased.
The amount of Berries obtained from chopping down Trees has been slightly increased.
It is now possible to place markers on the map by opening the map and pressing Shift+C.
Dungeon Scroll (v2.0) can now be used to enter Abandoned Factories.
Abandoned Factories now grants rewards to the top teams in the leaderboards.
Several Achievements have been added for Lv110 and Lv120 content.
"Dungeons" type achievements will now grant some extra materials, experience, and Penya.
The size of badges has been normalized.
The texture of most badges has been sharpened.
The overall size of the dungeon "The Abyss" has been significantly decreased.
PvE Balance Changes
Elementor / Arcanist
For a certain time now, Arcanist has been at the bottom of the tier list for Party Dungeons, which is mostly due to how their key strength, Area of Effect efficiency, gets easily erased in a Party scenario once the team is past the minimal equipment requirements. As such, we are giving them back some Party usefulness by granting them an aura.
Elementalism/Wind - Hasted: Now applies as an Aura of 30 meters range instead of a self-buff.
Elementalism/Wind - Hasted: Duration increased from 5 seconds to 20 seconds.
Elementalism/Wind - Hasted: No longer grants Haste.
Elementalism/Wind - Hasted: Now grants 8% Cooldown Reduction.
Bug Fixes
Corrected an issue where the audio sliders were updating audio as their previous value instead of current value.
Corrected an issue where some hats would not display correctly in the Inventory and Status window if applied from the Wardrobe.
Corrected a performance issue related to text fields.