Patch Notes Version 1.3.1

27 September 2023


The Jumping Puzzle event has begun!

  • You can view all the information here.

Balance Changes

  • The range of the Ringmaster skills "Holy Cross" and "Seal of Restoration" has been increased from 8 to 10 meters.
  • Elementor / Arcanist
    • In order to make up for some PvP changes to Inferno and Thunderstorm, we are adjusting some of Arcanist's skills for them to retain their power.
    • Inferno: Attack Modifier increased from 0.65 to 0.88.
    • Frost Blast: Attack Modifier increased from 0.61 to 0.66.
  • Psykeeper / Mentalist
    • In order to make up for some PvP changes to Mind Eater, we are adjusting it so it retains its power.
    • Mind Eater: Attack Modifier increased from 0.83 to 0.96.

PvP Balance Changes

  • In an effort to reduce the amount of projectiles flying around the arena, we have applied some updates to the kits of Mentalist and Arcanist.
  • Elementor / Arcanist
    • Thunderstorm is currently the outcast skill of the Arcanist class. On top of this, it doubles down as a farming skill, making it extremely strong in certain scenarios. We are taking away some of its power, and making Charged Needle the new outcast skill in order to give Arcanist a bigger drawback for firing projectiles. Lastly, we are frontloading part of Inferno's damage to make its first instance of damage more threatening.
    • Thunderstorm: Now self-casts instead of casting on a target.
    • Thunderstorm: Attack Modifier reduced from 0.95 to 0.74.
    • Thunderstorm: Radius increased from 5 to 6 meters.
    • Thunderstorm: Now applies 4 instances of damage over 1 second, each dealing 10% of the original damage.
    • Charged Needle: Attack Modifier increased from 0.74 to 1.14.
    • Charged Needle: Now has a cooldown of 5 seconds.
    • Inferno: Attack Modifier increased from 0.48 to 0.64.
    • Inferno: Damage over Time multiplier reduced from 30% to 20%.
    • Basic Attack: Attack Modifier increased from 0.19 to 0.28.
  • Psykeeper / Mentalist
    • A big part of Mentalist's current playstyle is firing a couple projectiles and then running away to safety while staying in damage equipment, hoping the target will try to tank them. We are taking away some of the power of Basic Attacks and moving it to Mind Eater in order for Mentalist to get closer to the aggressive gameplay it was intended to have. Similarly to Arcanist, we are also frontloading some of Mind Eater's damage in order to make its first instance of damage more threatening.
    • Basic Attacks: Attack Modifier reduced from 0.76 to 0.62.
    • Mind Eater: Now has a new animation that casts much faster.
    • Mind Eater: Attack Modifier increased from 0.54 to 0.69.
    • Mind Eater: Damage over Time multiplier reduced from 30% to 20%.

Bug Fixes

  • Corrected an issue where the "Achievement Points" section of the Record Book was not counting the amount of points correctly.
  • Corrected an issue causing the Record Book to not be sorted properly, and to assume some records were beaten when they were not. This correction is retroactive, meaning affected players should not need to beat their own records again.
  • Corrected an issue where Mentalist's Shadow Call was not refreshing its duration properly on kill.
  • Corrected an issue where the buffs would not display properly in the target information window for the Standard theme.
  • Fixed an issue with Hana not casting her 'Right to Left' moving Laser.
  • Fixed an issue with Sakura Staff & Rosevine Staff having the wrong name.