World Bosses will now heavily reduce the amount of damage they receive for the first 5 seconds of the fight. The goal of this is to leave some additional time for HP Scaling calculations to take place when a lot of players are attacking at once.
Removed the platform of the Kalgas Dungeon final boss area, as it was blocking some mechanics.
Updated the icons for the Awakening scrolls to give more clarity on each scroll.
Updated the icons on the A/B/4%/7% cards to prevent confusion.
Reduced the Penya gain from The Depths.
Added missing dialogues for the Profession Introduction Quests.
Created new Dismantling recipes for iLvl 100 and iLvl 120 gears.
Increased the duration of the "maintenance phase" (prior to combat starting) during Guild Siege from 20s to 30s.
The skill "Mantra" will now display the amount of stacks on the buff's icon.
Balance Changes
Increased the HP scaling of World Bosses.
PvP Balance Changes
We have had a look at balance and have determined that damage dealt by all skills/attacks outside of Asalraalaikum is currently way lower than intended due to the current equipment of players being much lower than the equipment we balanced for.
Applied a temporary increase of 30% damage to all PvP attacks besides Asalraalaikum. This will be going away as players get closer to endgame equipment.
Bug Fixes
Silverwing Duchess should now properly target players when using "Heavenly Touch", instead of always using it in the same direction.
Fixed being able to mount inside various dungeons where you were not supposed to be able to mount. (Kalgas, Spiritual Forest)
Fixed an issue where Staff Model Crate 1 absorbed the Bow Model Crate 3. They are now two separate crates.
Fixed up the teleporters in Euphresia so you can teleport back to the other area if you enter the boss area too early.