Patch Notes Version 3.3.3

26 July 2024


General Changes

  • Updated the textures used to apply water reflection, making it look more realistic.
  • The Awakening Window has been updated. It now allows a choice between keeping the previous awake and using the new awake.
  • The hotbar settings for new characters have been updated to be more novice-friendly.
  • It is no longer possible to register for Competitive Activities using multiple characters.
    • Please note that there was already a restriction in place for obtaining rewards.
  • An update has been applied to our login server in order to attempt to resolve the occasional issues when logging in. Please let us know if any issues arise.
  • The Stormbringer Gem will now aim at the target that was last attacked.

Bug Fixes

  • The visuals from pattern attack will now always appear when the player comes into view, regardless of if they were there at their creation.
  • Corrected an issue with the tooltip of hybrid mounts.
  • The logic for capping/uncapping FPS has been altered in order to improve the low quality behaviour that occured at lower framerates.
  • Corrected an issue causing SFX to not render underwater if the camera was above water. Due to this change mildly affecting the way rendering works, please let us know if you notice any rendering issues related to SFX.
  • Corrected an issue where the Red Chips cap was not increased during the "Saturday: Red Chip Rush" event.
    • This has affected activities of the 06/07 and 13/07, for which compensations were sent. The cap was manually increased for the activities of 20/07.
  • Corrected an issue where the Awakening Window could still be bound to hotbar. It is now only accessible from Peach, as originally intended.
  • Corrected the calculations used for various gems using HP thresholds on hit received. They should now properly use the post-hit HP value instead of the pre-hit HP value.