Patch Notes Version 1.1.1

25 August 2023


General Changes

  • Players will now get automatically unmounted when using skills or attacks.
  • Gathering while using a mount has been made easier. The mount will now visually be hidden while gathering, instead of unequipping.
  • The amount of Red Chips obtained in the Emerald Battlegrounds has been increased from 0.2 per point to 0.4 per point.
  • The maximum amount of Red Chips obtainable in the Emerald Battlegrounds has been increased from 150 to 250.
  • The amount of points required to win Emerald Battlegrounds has been reduced by 50%.
  • The amount of points required to win TDM / CTF has been increased by 40%.
  • The amount of Red Chips obtained in TDM / CTF has been reduced from 1 per point to 0.8 per point.
  • Teams in Team-Based PvP will now behave the same way parties do. This means you can use the "Party" chat to communicate with your team, attack the same monsters, and share heals/buffs.
  • Players will no longer get removed from parties when joining PvP-based events.
    • Please note however that Team-Based PvP teams still have priority over parties. You can remain in your party during Team-Based PvP, but it will be ineffective as all functionalities will be overtaken by the team functionalities.
  • Love Chocolate is no longer Soul-Linked.
  • Some changes were applied to the way HP scaling for Raid & World Bosses is applied, to potentially reduce the amount of HP they lose within the first few seconds of the fight.
  • Statues and Crystals are now shown in the Emerald Battleground's map (M).
  • Guild Siege times have been updated to the following:
    • Tuesday - 21:00 UTC
    • Thursday - 15:00 UTC
    • Saturday - 16:00 UTC
    • Sunday - 15:00 UTC

Balance Changes

  • Billposter / Force Master
    • Mantra Generation will now generate 1 Mantra for kill participation, instead of refreshing duration on last-hit kill.

PvP Balance Changes

  • The respawn protection has been increased back from 1 to 2 seconds (Guild Siege / CTF / TDM).
  • Players under respawn protection are now immune to crowd control.

Emerald Battlegrounds Balance Changes

  • Increased the PvP damage multiplier from 0.10 to 0.12.
  • Magician
    • Teleportation can no longer be used if the Magician is under attack.
  • Speed (mounted and unmounted) is now multiplied by 1.5 when within the Emerald Battlegrounds.
  • Psykeeper's Basic Attacks will now have increased projectile speed against players in the Emerald Battlegrounds (similar to the speed against monsters).
  • The respawn protection has been increased from 1 to 5 seconds.

Bug Fixes

  • Corrected an issue where the Emerald Battlegrounds buffs could be temporarily obtained while outside of the Battlegrounds.
  • Corrected an issue making it possible for Assists / Ringmasters to acquire Mantra stacks.
  • Corrected an issue causing the client to sometimes crash when teleporting between locations.
  • Corrected an issue where DoT damage was being reduced twice in the Emerald Battlegrounds.
  • Special attacks (such as Imperial Gust, Volley, Erupt Earth, Mentalist Summons...) should now work properly against players in the Emerald Battlegrounds.
  • Fixed a bug where Kalgas Event Crate was not dropping from the correct boss (will now drop from the final boss).