Added a "Hotkeys" tab to the options window, allowing players to setup their controls, interface hotkeys, and taskbar hotkeys.
Removed AZERTY automatic keyboard detection. Players using AZERTY keyboards can now setup their movement hotkeys themselves.
Updated the "Pet Display" setting to "Pet / Summon Display". Turning it off will now hide all Demons and Obliterators from the screen.
We will be adjusting this so Summons are grouped along with Skill Effects, this is just a quick solution for now.
Characters will no longer run towards the target before casting the skill on themselves, in the case they are casting a skill that is not an attack on a monster.
It is now possible to summon a pet on a mount. Please note pets get automatically removed upon starting flight.
Pets will now entirely adopt their owner's speed, regardless of them being on a mount or not.
Right-clicking items in the Backpack will now move them to the first available slot of the inventory. Requires inventory window to be open.
It is now possible to hold "CTRL" while confirming a selection in a Choice Box to keep the window open (with selection) in order to open more Choice Boxes of the same type.
A "quantity" field has been added to the crafting window. It is now possible to craft the same recipe up to 99 times at once.
The following crafting recipe changes have been applied:
Armor Pieces now require Wood Logs instead of Ore.
Cards now require Wood Logs and Ore instead of just Ore (the total amount of material remains the same).
Bug Fixes
Corrected an issue causing some models to not load the appropriate textures in some cases, resulting in white textures displaying.
Corrected an issue causing characters to somehow remain online in very rare cases, even after the user has logged out for hours.
Corrected an issue causing certain Fashion Sets to instead be part of the Armor category.
Corrected an issue where the Mercenary skill "Tempest" would hit multiple times when using a Male character.
Corrected an issue where players joining CTF/TDM during the maintenance phase would not be able to join the match.
Vicious Warstrider will now properly use its "running" animation instead of "walking" animation as it looks more appropriate to its speed.
Corrected an issue where the "Damage Display" setting would not behave as intended if the attacker was out of view range.
It will now only display the damage dealt by said attacker if the option is set to "All Damage Numbers".
Corrected an issue causing crafted cloaks & masks to not receive a rarity.
Players who have crafted a cloak/mask prior to this patch may create a ticket to get compensated with a Scroll of Rarity Re-Roll. Using it on the item will generate a rarity.
Corrected an issue where Spectral Kheldor would not disappear and heal Kheldor in phase 3.