Patch Notes Version 1.0.8

08 August 2023


General Changes

  • Vendors will now properly use their owner's wardrobe for their equipment. Please note the vendors need to be placed again for this.
  • Increased the Adventurer EXP reward from Daily Missions from 15 to 20.
    • In the end, we have chosen this option instead of resetting Weekly Missions when the Adventurer's Log resets every month. We believe it's more intuitive and less frustrating for players.
  • Added a small text to the Adventurer's Log window explaining that it resets on the 1st of every month, to reduce confusion.
  • Added a small text to the Guild Siege Application window explaining that only the top 20 guilds will be admitted, to reduce confusion.
  • [Fashion] Is has been brought back to the game.

Balance Changes

  • Psykeeper / Mentalist
    • The projectile speed of Basic Attacks has been increased by 80% against monsters.
  • Early Game Set Updates
    • While we noticed this from reports fairly early on, we didn't want to mess with balance too early in the release. Now that the bulk of the players has leveled past this section of gear. We are making the progression a bit more linear as intended.
    • Panggril Set:
      • Critical Chance reduced from 10% to 8%.
    • Recorn Set:
      • Critical Damage reduced from 15% to 8%.
      • Critical Chance reduced from 12% to 10%.
    • Cruiser Set:
      • The Attack bonus has been removed.
    • Rebron Set:
      • The DEX bonus has been removed.
      • Haste reduced from 10% to 8%.
    • Shurand Set:
      • Critical Chance reduced from 10% to 8%.
      • Defense reduced from 10% to 8%.
      • Critical Damage reduced from 12% to 10%.
    • Wedge Set:
      • STR reduced from 15 to 8.
      • INT reduced from 15 to 8.
    • Ahes Set:
      • INT reduced from 15 to 10.
      • Critical Damage reduced from 15% to 8%.
      • The Attack bonus has been changed from Attack +5% to Critical Chance +8%.

PvP Balance Changes

  • Billposter / Force Master
    • We have noticed that Billposter / Force Master gets the short end of the stick when it comes to the new TAB since they are very easily countered now. As such, we are enabling them to invest more points in STA for the same damage, as well as increasing the speed of Asalraalaikum to reduce the time window where they can be countered.
    • Asalraalaikum: Haste cap increased from 20% to 50%.
    • Asalraalaikum: Now benefits from the temporary global PvP Damage increase.
  • All Classes
    • The temporary global PvP Damage increase has been reduced from +30% to +15%. We will keep monitoring PvP for additional changes.

Bug Fixes

  • Corrected an issue causing the sky to sometimes display wrongly outside of Madrigal.
  • Acrobat's Counterattack should now properly block stuns.
  • Corrected the respawn location of Catacombs of Anguish.
  • Added a missing texture for a lilypad model.
  • Potentially corrected an issue with AI causing them to ignore some collisions and then get stuck. Please let us know if you experience monsters getting stuck inside of walls again.
  • Corrected an issue where the wrong auras would show when using Swords or Cleavers in the Wardrobe.
  • Fixed the location-indicator for Hachal in various quest.
  • Fixed the location-indicator for Glaphans in the Perseverance quest.
  • Fixed a text issue in the Profession Quest for woodcutting.
  • Fixed the location-indicator for the Historic Craft quest.
  • To help performance/loading times in certain areas we've reduced the size of big textures. Reducing ~277 MB of textures down to ~54 MB total!
    • This should mostly affect loading times when teleporting to Darkon 1 & Darkon City.
  • Moved "Longsword of the Righteous" to its approriate crate.